![]() This can mean compatibility issues when you’re installing older versions of ReShade, sometimes leading to errors, other times to your presets not looking as you expect. When you install ReShade and it asks you if you’d like to download shaders from github, those shaders will be the most up-to-date. I thought it would be useful to have it in one place. I’ve posted this information already but scattered through a couple of different posts. ![]() HOW TO USE OLD VERSIONS OF RESHADE + THE CORRECT SHADERS use that eraser to kind of feather/thin out the ends of lines, such as hair strands.this can help you mimic the pressure recognition that tablets have.utilize the eraser with the soft round brush as much as you can!.Tips for people with only a keyboard and mouse merge the layers and use “smart sharpen” to sharpen up the image, you can play with the settings to get what you’d like.create white bars on each side of the edit and “cut out” the sim (if that makes any sense).obviously this is a still imagine and not a gif, but i have a small tutorial for that here. That’s just about all i do for edits, but not all my edits are the same. if i want to highlight the hair more, i’ll make a new layer with the blend mode overlay and use the hair’s current highlights and enhance what’s there.for this edit, i’ll do this for just the rim lighting on the side of the sim’s face and place the white color in the center of the rim lighting (hopefully that makes sense!) If my light source is coming from just one side, i’ll take the same brush with the color white and create just a few strands for some highlightĪt this point, if i want to enhance any of the rim lighting, i’ll just go over some of it with the current brush and color i have. if there are already hair strands in the hair you’re using, you can use that as a sort of blueprint.i like the crunch of this brushįor creating just hair strands, i’ll kind of go ham and select either a medium shade in the hair or one of the lightest shades in the hair for this edit i’m not doing that, however.įor this step in my editing process, i’ll… small tip, but after i create a shadow on the eyeball underneath the upper eyelid, i’ll create a new layer, take a small white brush, and highlight the space where the shadow and the rest of the eye meets.i’ll do this same thing for highlighting, but obviously do it the opposite way that i’d do it with shading.to clean up spots where i don’t want the shading, i’ll simply just take a soft round eraser and erase whatever i don’t want. Just so that the new shading isn’t too harsh, i’ll take the blending tool and lightly run that over the edges of the new shading. ![]() side of the face ( completely dependent on the light source, if the light source is head-on, i don’t do this).I like using this for very small highlighting details, which includesįor shading, i use the exact same brush settings as the first highlighting step, but…Īs i said in the highlighting section, i contour/shade in the spots that make most sense to me, and i try to keep in mind where the light source is coming fromįor the next step of shading, i’ll make a new layer (still with the soft light blend mode, but i set the opacity of the whole layer to 50%) and use the hard round pressure size brush with 100% opacity to do other details such as ![]() however, if you have trouble knowing where to place highlight, keep in mind where your light source is and how light hits certain parts of the body!Īfter this, i make a new layer at overlay and use these brush settings, usually i’ll keep the size at around 5pt or lower I don’t have good advice for where to place highlight, because for me it’s just what my brain says makes sense. i only use the color white for highlighting (i use an opacity of ~10% because i like being able to build up the highlight to what i like!), and i set the blend mode of this layer to overlay. Now that i’ve gotten that out of the way, i go onto doing some of the highlighting! for this step, these are my brush settings + the brush i use. i take a soft round brush and erase any weird bits of mxao that stand out to me + erase hard outline of mxao in the hair.stack the screenshot with mxao + dof toggled on on-top of the other screenshot.Since mxao makes the outline of a sim’s head visible through alpha hair, i do these steps to erase those awkward bits The first thing i do, before anything, is take a screenshot with mxao + dof on and a screenshot with those two toggled off. After some anons asking me how i do specific things during my editing process/how i edit as a whole, i decided to finally make a more in-depth tutorial on how i edit! keep in mind, i do now use a tablet, but you can 100% do all of this with just a keyboard and mouse, i promise!!! ![]()
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